Right. This'll be long, and annoying to code... ;___;
The pretty font...
Fire Emblem: Fate of the World
What do you live for?
Why do you fight?
What is important to you?
“This world is tainted, beyond all saving. I fight to restart it, so everyone may live happily. For the sake of many in this world.”
“The world is painful… but you know, I still love it. I’ll fight to protect it. The sky, the wind… I’ll protect all of it. The world I know.”The Gate. Supposedly sealing Apocalypse, the Reaper of Fate. Legends dictate Apocalypse to be a monster to be feared, with power of unthinkable proportions. Supposedly, Apocalypse was created by the Oracle Sage, created as a ‘last resort’ for a world consumed in darkness. One young man believed this ‘last resort’ to be the salvation of a tainted world, and set out to find it. What he found, he could not open. Tightly locked and only to be opened by the ‘Promise of a True Heart’ this young savior began his journey to find ways to open it.
On his journey, he found companions who would follow him to the ends of the world itself: a young warrior looking for justice for her lost love; a pair of twins with zeal unmatched by even the heartiest of warriors; a young half-dragon with dreams of a perfect world; a noblewoman and a dragon lord who both wanted a world where they could live as a family; a young thief with a grudge against the world, and finally… the one who the savior would dedicate his cause to, one who he’d unlock the fury of Apocalypse for.
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‘Overview’Etruria is ruled by King Damian, an honorable ruler. The country however, has hit something of an economic depression, and generally, growth has stopped. People cry for a savior, and nobles snatch any chance to strengthen their wealth. The court itself is divided – those who support Damian, and those who seek to overthrow the throne and regain the previous wealth of Etruria. The court however has a plan to reverse this adversity… The chessboard is set in their favor, and they make their first move.
Bern is ruled by King Royalian, who obtained the throne from a coup d’etat some years back. Citizens adore him (he did after all, succeed the throne after a totalitarian), and Bern has flourished after the disastrous war centuries back. Its military power is as always, unmatched. However, concerns arise. Royalian has no heirs – recently the crown Prince has passed away, and the Queen is unable to give birth. The royal court as of present, is busy trying to relocate Royalian’s two other sons.
Lycia’s style of government has not changed. However, the power previously held by House Ostia has shifted over to House Pherae, ruled by the von Rozeria family. They are a powerful family, one of the last purebred nobles of the Lycian Alliance (other being Ostia). They have an active relationship with Bern (an alliance of sorts)
Ilia has no monarch, but rather is the home of most half-dragons or any hybrids. Mercenaries exist here as well, and the two kinds co-exist in mutual respect. Ilia mostly, has largely been unaffected.
Sacae remains the vast land of plains it always has been, and nomads, as well as a few wolf tribes dwell here. The movement of the wolf tribes has disturbed the balance somewhat, but for the most part both kinds have adjusted rather well. Nomads and wolves alike both suffer from numerous bandit attacks, which can be devastating.
Nabata houses dragons, who prefer to live separately from humans. The harsh sands prevent any possible intruders, and no human can survive the harsh climate. The town of Arcadia is a haven for the mythological creatures, and offers a large well of knowledge to anyone brave enough to venture. Nabata is usually inactive; there has been however, unusual activity near this region.
Western Isles are largely inhabited, due to the large wolf tribe massacre that occurred here some decades back. However, like Nabata, as of late the Western Isles has been seeing an unusual amount of activity.
The Isle of Apocalypse is only inhabited by the Grand Holy Church and is autonomous, headed by Archbishop Evangel. They remain neutral in all disputes, and live rather separately from the rest of the world. Their only aim is to spread the teachings of the Goddess Fate. The only visitors to this island are those on the Pilgrimage (from Etruria), and a young man and his companions. Evangel, unlike his predecessors, has a different type of belief and approach to the Apocalypse and 1000 Year Memoirs.
Grand Holy Church has its base in the Isle of Apocalypse, and mostly operates there. They read 'scripts', a loosely outlined 'future', yearly for different countries. Scripts were read to everyone, before Evangel became Archbishop and outlawed it. They abide faithfully to Fate's ideals, and serve to guide the world to live by it. Evangel stresses equality and one's own path of the future, and actively strives to achieve his goals.
1000 Year Memoirs – the only document in existence, that makes any sort of remote reference to the Apocalypse. Rumored to be stored as fragments of souls and ‘verses’ in chosen individuals that are born every 10 years. These ‘Chosen Ones’ are usually locked away, or killed, or face extreme ridicule (and eventually kill themselves) due to the fact that they are believed to bring about the end of the world, by unlocking the Seals of Fate (consequently setting Apocalypse free). The tenth and last Chosen One was born in Etruria, although a strange occurrence had happened… two falling stars had crossed the skies, instead of one…
Apocalypse – Most doubt its existence, but many religious teachings preach that it is indeed real, and describes it as ‘the end’. Some believe it to a monster, and some believe it is a hoax. Some even believe it to be a way to gain ultimate power. Problem is, no one knows which is true. There are no mentions of Apocalypse anywhere in ancient texts, and most documents that could have been useful, has been destroyed by numerous wars such as the Scouring. The fear of Apocalypse has a harsh grip on society and thus, annual rituals such as the Pilgrimage were born in places like Etruria. Annual sacrifices were practiced in Bern but that was outlawed after Royalian took the throne.
*I’m only specifying random units until chapter ten. I don’t know enough about the other characters to make them join in certain chapters. This is a
completely random assortment, and no way permanent Some characters I put there because of the story split, some characters I threw in randomly
‘Prologue – Hello! My Name Is’Anyse Cléraine, the sole heir to the Cléraine family name, has resided in the Holy Academy of Elimine since ten. On the day of her 17th birthday however, she was called by the Head Bishop to embark on the pilgrimage – the honor given to an outstanding student of the Academy, to carry the Holy Grail to the Temple of Apocalypse and sing the melody of Prayer, to ask the Goddess Fate for another year of blessing. A little confused yet nonetheless elated (she was in no way the head student), she departed on the journey with a dear friend, and a guard with many blessings from her parents and the King.
When they depart and leave the capital, they stumble upon drunkards hassling a noble. Anyse immediately demands that they leave him alone, and a scrimmage ensues. Anyse tells Jacob and Howl that she definitely wants to go on the journey, and leaves Etruria with pride and false impressions.
“Nice to meet you! My name is Anyse!”
Units: Jacob, Anyse, Howl~First Verse – An Adventure, Right?~With Jacob and Howl, Anyse leaves Etruria. Excited, she wanders on ahead, but trips and knocks over a horse, injuring it. It belongs to a bandit, and he demands that she pay for it. She borders on tears, and her two companions come to her rescue. The bandits demand Anyse as the apology and the three have no choice but to fight. They’re joined soon by a wayward archer who is searching for her friends. After their boss is defeated, Jacob suggests they leave the area quickly. The archer introduces herself as Regretta, and asks if they have seen either a monk or a myrmidon. She asks if she could travel with them, explaining she has nowhere else to go. Anyse apologizes profusely, saying she was just excited and that now she’ll pay a bit more attention.
“I’m really sorry… I was just… really excited! We are
on an adventure after all, right? I promise I’ll be more careful now…”
Units: Anyse, Jacob, Howl, Regretta[i]
[i]~Second Verse – Very Important~As they move towards Lycia, the bandits from before chase them once more, hell-bent on making the group pay. Anyse apologizes, and tearfully says that she has no money, and that she’s simply on a pilgrimage and that the Grail is the only thing of value. The bandits seem to change their mind at once and offer to let them go if Anyse gives up the Grail. When she refuses, the lead bandit shoves her and takes it anyway. Anyse pleads to have it back, but the bandits refuse and they leave.
Their underlings attack, all laughing at her. As the battle starts, a mercenary joins them, saying that he has been hired by Anyse’s father to protect the group. The group then fights and midway, a wayward monk stumbles onto the battlefield. Regretta immediately recognizes him as her childhood friend, and he joins their ranks. The bandits are defeated, but there is no sense of victory. Anyse despondently wonders if this ‘adventure’ is truly all she thought it was.
“Please, don’t take it! This Grail is very important to me! I beg of you!”
Units: Anyse, Jacob, Howl, Regretta, Shuuda, Drew~Third Verse – I’m Sorry~Dismayed and in a wreck, Anyse and co. continue to chase the bandits. However fog and rain force the group to take shelter in an abandoned temple, where a rogue mercenary group happened to take shelter in. They attack, demanding 'payment and entertainment' for sharing shelter space. Here the group runs into an ally – the brash thief with a score to settle with the bandits. With help from him and the others of the group, they defeat the bandits and push on ahead for Lycia first light in the morning.
They meet with the bandits again in Ostia, but they refuse to give up the Grail, seemingly hell-bent on delivering it to someone.
“I’m sorry… I keep causing you trouble, don’t I? Even when I don’t mean to…”
Units: Anyse, Jacob, Howl, Regretta, Fiona, Drew, Synch~Heaven’s Light – Petals of Memories~(Valor, Kiran, Meer and Blaze path) – Finish previous chapter in less than 7 turns. Recruit Synch with Anyse.
~Fourth Verse – Beautiful Violet~The bandits prove to be a force to be reckoned with, but midway, two guardians sent by the King arrive, and the group is able to push the bandits back. However, their opponents come up with their own allies, and the group is losing once more. Just as things look bleak, a beautiful young knightess comes to their rescue, and she quickly takes care of the rest. She identifies herself as ‘Valor’, and returns the Grail. She offers to travel with them, as she has business in the Temple as well.
“My name is Valor; if it may please you, may I escort you to the Temple? I believe I shall prove useful with my skill in the sword.”
“We’ll be helpin’ you, Miss Anyse! Mystica and Tree, at your service!”
“Manners, Mystica! Milady, First Division Captain Millay Herschelle, reporting for duty.”
Units: Anyse, Jacob, Howl, Regretta, Fiona, Drew, Synch, Mystica, Millay, Valor~Fifth Verse – Familiarity~
With Valor, the party treks through Lycia, but part of the same bandit troop attacks them, declaring vengeance for their comrades and demanding the Grail. They accidentally mistake passing traveling companions as part of Anyse’s group, and without waiting for an explanation, the mercenaries attack. Anyse recognizes the mage as a fellow Etrurian noble, and apologizes. Seeing no choice, the mage and his companion join their ranks.
After the bandits are defeated, Howl explains instead what has happened and the cleric suggests helping them. Fury agrees.
“… I see there is no other choice. Perhaps you’re doomed to be clumsy forever…”
“Perhaps we should aid them? They look to be in need…”
Units: Anyse, Jacob, Howl, Regretta, Fiona, Drew, Synch, Mystica, Millay, Valor, Fury, Aitze~Sixth Verse – Hapless Waltz~Without much more problem they reach the port, where a traveler is being accused by a burly man of stealing his lady. The traveler laughs this off, telling him that a holy man would never do such a thing. When the man refuses to listen, the traveler spots the group and runs to them, casually asking them for help. Angry and thinking he is being duped, the man calls his friends to fight. Left with no choice, the party is forced to fight. From the bar comes a mercenary, thrown out by the bartender. He seems to take a special interest in Howl…
After the battle, Valor demands to know what the traveler thinks he is doing. He simply thanks them casually, noting that he should watch who he courts in the future. After learning that the group is on their way to the Temple of Apocalypse, he lightly declares he’ll travel with them, and the party boards the ship.
“Ah, you jest! A holy man like myself would never dream of committing such a lowly act! Surely you see this golden glow of innocence?”
“My luck at the bar might have ran out, but I’m willing to try my luck with you, darling!”
Units: Units: Anyse, Jacob, Howl, Regretta, Fiona, Drew, Synch, Mystica, Millay, Valor, Fury, Aitze, Jorm~Seventh Verse – Evangel~The ship sails well – until the dreaded West Sea pirates decide to attack. When they find that the Holy Grail is aboard the ship, they become even more delighted and the captain orders his crew to ransack the ship. The traveler attempts to prevent this by declaring that he is Evangel, the Archbishop. When this is met with laughter and fails, ‘Evangel’ simply shrugs and tells the party that he is ‘once again expecting good things from them’. Unimpressed and irritated, Valor suggests that they end this quickly.
The pirates are taken care of, and they arrive on the island. Priests immediately greet them, thanking and apologizing at the same time. It turns out that Evangel wasn’t lying and the party is both shocked and flustered. Anyse apologizes profusely and Evangel laughs, patting her head and telling her she’d better complete the ceremony.
The ceremony continues on and when Prayer is sung, Evangel notes that there is no mistake about it and wonders about Fate’s motives.
The next day before the party sets off, Evangel asks Valor if she got what she needed. Valor nods and in turn, asks if he had confirmed it. Evangel says yes, and wonders what she and Kiran will do. Valor voices that she would like Anyse to join them. Evangel laughs and tells her, perhaps. But he thinks she won’t and that things will turn out different. He then tells Anyse that he hopes she finds a reason to fight someday and sends the party off.
Anyse is confused, but pays it no mind.
“Perhaps, but I don’t think so. She’ll find her own way, and perhaps be closer than anyone to discovering the true meaning of Apocalypse.”
Units: Anyse, Jacob, Howl, Regretta, Fiona, Drew, Synch, Mystica, Millay, Valor, Fury, Aitze, Jorm~Eighth Verse – Breaking Dawn~As they arrive in Lycia, it is still dark. The port however, is crowded, and troops are stationed. Anyse wonders what happened and declares that she wants to go and see. Before anyone can stop her, she is with the crowd of troops and villagers. To her shock, they are throwing stones and assaulting a hybrid. She rushes in front of the hybrid, demanding to know why they’re doing such a thing. One of the soldiers explains that the hybrid has ransacked a house and brutally murdered its occupants. A few villagers clear the way for her to see. As she stands there in shock and the assault assumes, Synch leads her away saying they’re simply satisfying their own prejudice.
The group leaves for the next town for rest after managing to convince Anyse to go. On the way however, a group of bandits are resting and laughing, talking about the pitiful riches they stole and how easy it was to blame the stray hybrid. Unable to control her anger Anyse attacks them and a battle ensues. As the battle starts, a pair of Pegasus knights swoops down from the skies, saying that they were to escort the group and see what was holding them up. The fight is over, and the noble insists they go back to the village to declare the hybrid’s innocence and takes off.
When she arrives, she finds the hybrid coughing up blood abandoned outside of town and all is quiet. She happily tells him that he is innocent, and promises that the villagers will accept him. The hybrid however, dies after hearing this. Anyse tearfully begs Aitze to heal him, and vainly yells that he was innocent. Villagers come out and demands to know what the commotion is. They refuse to believe the hybrid’s innocence and returns to their homes.
After burying the hybrid, the group sets off just as the sun starts to rise.
“Count on us, we’ll take good care of you!”
“We’ll do our very best to fulfill our job until the end.”
“We’re all the same aren’t we? So how could you?! He was innocent! How can you make him bleed like this and not even show a bit of sorrow?! I’ll never forgive you!”
Units: Anyse, Jacob, Howl, Regretta, Fiona, Drew, Synch, Mystica, Millay, Valor, Fury, Aitze, Jorm, Fiona, FloraAs the sun rises and the group nears a seemingly abandoned temple, Valor abruptly asks to stop by there as she heard of an ancient blade that was kept there. She apologizes as she knows the group is tired and needs to rest.
~Gaiden: Fangs of the Dragon~Accepting, the group enters, met by odd human-looking creatures. These creatures are quickly taken care of, and in what would’ve been the back room they are soon joined by a young man, who identifies himself to be ‘Kiran’. He comments that the seal has indeed been broken and also wonders what Valor took so long. Apologizing to the ‘Commander’, she thanks Anyse for accompanying her. Both Valor and Kiran lightly comment that perhaps in the future, they would not mind having Anyse along. Anyse is too distracted by the night’s events to care. Kiran comments that Valor should return soon, and with that said he parts and the group moves on.
Outside, Kiran is met by Blaze, who asks if indeed he was within their ranks, as he suspected. Kiran answers yes, and asks what Blaze will do. Blaze simply says it is none of Kiran’s business.
Back to the group, when asked who Kiran was, Valor explains he was her superior and that he will one day bring about a world where there is no sadness. Remembering the hybrid, Anyse says she wishes that kind of world as well while crying.
“I… wish for a world like that too… a world without sadness. A world... where everyone is happy...”
Obtained: Flamberge/Wolfram (PRF Valor, S-rank); Blue Gem (enemy boss drop); Dragonshield (enemy thief steal); Knight’s Crest (chest)Scenario 1 – No Gaiden:
Valor tells the party that she will be gone for a couple hours and that she will catch up. She returns, telling them she had gotten what she wanted.
Obtained: Flamberge/Wolfram (PRF Valor, S-rank)~Ninth Verse – We’ll Surely Meet Again~The group nears Ostia, when an unmarked troop catches up to them. They demand to know if the group came from the Isle of Apocalypse. Before Valor could advise otherwise, Anyse says yes, saying that she and her companions recently returned from there on a pilgrimage. The troop launches an attack on them, saying that they must kill Anyse no matter the cost.
Confused, the group engages the troop, and Valor seems angry and antsy, although no one can figure out why. After the battle is over, the knightess apologizes, saying that she is unable to keep her promise. When Anyse asks her to stay Valor apologizes again, saying that she has dawdled long enough. She thanks Anyse, telling her that she looks forward to the next time she meets her and that they will definitely meet again. She gives Anyse a crest, saying that perhaps she’ll be able use it soon. With that Valor departs.
“I apologize. It seems I’m unable to keep my promise after all. I trust the rest to you. I hope – no, know
… that we will surely meet again in the future.”
Obtained: Sakura Biyori (not sellable, crest)
Units: Anyse, Jacob, Howl, Regretta, Fiona, Drew, Synch, Mystica, Millay, Valor, Fury, Aitze, Jorm, Fiona, Flora~Tenth Verse – Duty~The group arrives in Etruria, and is immediately greeted by the royal court. Before they can do anything, the group is whisked off the palace and Anyse is dragged into an audience. King Damian personally congratulates her; the Council gives her the title of ‘Viscount’. Without skipping a beat, the Council then proceeds to explain to her that she is the ‘Final Chosen’, and tells her that it is her duty to bring glory to Etruria. They ask her to unlock the Seals as a gesture of gratitude and duty to her country. The King is more reluctant to ask, but he knows there is no other choice. The Council does not tell her the consequence of this journey.
Before a confused Anyse can answer, arrows burst in from the windows and her companions rush in, crying out that there is an ambush… Anyse rushes out and sure enough, assassins and mercenaries run rampage and soon the hall is bathed in blood. With the remaining guards, the group fights back. Among the enemies is a face that Regretta and Drew find all too familiar. They convince him to switch sides. Another ally is with the enemies, a myrmidon reluctant to fight against a group full of women and children.
The battle rages on and near its end, Anyse is occupied fighting a soldier. From behind, an assassin strikes, but Synch comes to her rescue, and both exchange injuries. The battle ends and the assassin is taken to be executed. However Anyse refuses to let him die and instead suggest that he be punished by becoming her guard. Before anyone can question the absurdity of her decision, the group is forced off by the Council with some meager funds and a knight for protection.
“Hello, Lady Cléraine, it looks like I’m under your command from today!”
“It is your duty, as a Viscount and as a citizen of Etruria, to bring glory to it. As the Chosen One, bring back glory and wealth to Etruria, Anyse Juliette Cléraine.”
Units: Anyse, Jacob, Howl, Regretta, Fiona, Drew, Synch, Mystica, Millay, Fury, Aitze, Jorm, Fiona, Flora, Kameron, DeWae, Janissary, Lucas
Obtained: 20,000 Gold.Right, so this is obviously only the one split of the possible two. And yes, I'm well aware my story lacks 'general plot' and 'has no real story', but oh well, I never prided myself as the best writer in the world. Hopefully it'll get to evolve itself. So that's what I have of now as the beginning (ie first 10 chapters)- read it or don't, that's your choice.